First Gig, Big Scale: A Freelancer’s Leap into Houdini VFX

Freelance artist Karim Rehimi shares how he transitioned from game art to VFX and landed his first Houdini job – working on a large-scale show. He’ll talk about relearning from scratch, building a showreel, and how it all came together at just the right moment. The second part of the session dives into technical workflows, showcasing fluid and lightning effects created in Houdini.